AI Insights · Timothy · October 2021
Top 5 Trivia Games on Android in Russia Q3 2021
Discover the performance trends of the top 5 trivia games on the Android platform in Russia during the third quarter of 2021.
In the third quarter of 2021, the top 5 trivia games on the Android platform in Russia showcased interesting trends in their weekly downloads, revenue, and active user metrics. Here we explore the performance of these popular apps, with data insights provided by Sensor Tower.
Fun logic games for adults
Fun logic games for adults experienced a steady weekly revenue, peaking at approximately $739 in early September. Weekly downloads fluctuated, starting at around 3K in late June and dipping to just over 1K by early September before rebounding to 1.8K by the end of the quarter. The app's weekly active users saw a decline from about 10K in late June to around 6.5K in mid-September, with a recovery to 8K by the end of September.
QuizDuel! Quiz & Trivia Game
QuizDuel! Quiz & Trivia Game demonstrated a consistent increase in weekly revenue, reaching $551 by late September. Downloads showed a mixed trend, starting at nearly 10K in late June, dipping mid-quarter, and rising to 5.8K by the end of September. Weekly active users decreased from 41.2K in late June to around 33K by the end of the quarter.
Kid-E-Cats. Educational Games
Kid-E-Cats. Educational Games maintained a stable weekly revenue, peaking at $291 in late September. The app enjoyed strong weekly downloads, beginning at 23.5K in late June and growing to 29.1K by the end of September. Weekly active users remained high, averaging around 300K throughout the quarter.
Elevate - Brain Training Games
Elevate - Brain Training Games saw varied weekly revenue, peaking at $317 in late July. The app consistently had around 1.1K to 1.8K weekly active users, with a slight decline observed towards the end of September.
Official Millionaire Game
Official Millionaire Game exhibited fluctuating weekly revenue, with the highest being $493 in late July. Weekly downloads varied, starting at 3K in late June, peaking at 3.9K in late August, and stabilizing around 2.6K by the end of September. The app's active users ranged from 9K to 11K throughout the quarter.
For more detailed insights on app performance, visit Sensor Tower.